Foojay Podcast #9: State of JavaFX, Libraries, and Projects
Let's talk about the JavaFX framework itself, but also about the libraries and applications that are built with it.

Gail is a Java Champion and Oracle Groundbreaker Ambassador. She is Director of Research and founding member of the Anderson Software Group, a leading provider of training courses in Java, JavaFX, Python, Go, Modern C++, and other programming languages.

Let's talk about the JavaFX framework itself, but also about the libraries and applications that are built with it.

Let's turn to JavaFX charts, showing how to customize charts with orientation and colors and how to add nodes to the chart scene graph!

Continue with Part 4, where we'll look at how we get our words and how we determine if a submitted word is valid!

The JavaFX controller code maintains game state and responds to user input with appropriate updates to the UI.

Learn specialized JavaFX Labels and Buttons, pseudo-classes for CSS styling, and third-party font libraries and customizing Scene Builder!

Learn about the main UI layout of a cool JavaFX game using Scene Builder, TilePane, FlowPane, controller code, iOS and Android settings!

Learn how to upload your application to the respective mobile app stores so the world can install your application on their devices!

Let's discuss technologies we use with JavaFX to build JVM byte code versions as well as native images that target iOS and Android devices!

In this three-part series, I’ll show how to use JavaFX for mobile development, using the same code targeting Google Play and Apple App …