<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Bach on foojay.io - Friends of OpenJDK</title><link>https://foojayio.github.io/website/today/category/bach/</link><description>Recent content in Bach on foojay.io - Friends of OpenJDK</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 30 Apr 2022 03:41:23 +0000</lastBuildDate><atom:link href="https://foojayio.github.io/website/today/category/bach/index.xml" rel="self" type="application/rss+xml"/><item><title>Creating a JavaFX World Clock from Scratch (Part 4)</title><link>https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-4/</link><pubDate>Fri, 09 Apr 2021 07:51:05 +0000</pubDate><guid>https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-4/</guid><description>&lt;blockquote&gt;
&lt;p&gt;&amp;ldquo;The tools we use have a profound (and devious!) influence on our thinking habits, and, therefore, on our thinking abilities.&amp;rdquo; &amp;ndash; Edsger W. Dijkstra, 18 June 1975&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;img src="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-4/Screen-Shot-2021-03-28-at-4.05.45-PM.png" alt="JFX World Clock &amp;amp; JPackager" loading="lazy"&gt;
&lt;/p&gt;
&lt;p&gt;Hello and welcome to Part 4 of a series of blog entries on how I created a &amp;ldquo;sci-fi&amp;rdquo; looking world clock using JavaFX. If you are new to this series you can visit Part &lt;a href="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-1/" title="Part 1"&gt;1&lt;/a&gt;
, &lt;a href="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-2/" title="Part 2"&gt;2&lt;/a&gt;
, &amp;amp; &lt;a href="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-3/" title="Part3"&gt;3&lt;/a&gt;
.&lt;/p&gt;</description></item><item><title>Creating a JavaFX World Clock from Scratch (Part 3)</title><link>https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-3/</link><pubDate>Fri, 02 Apr 2021 09:51:45 +0000</pubDate><guid>https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-3/</guid><description>&lt;blockquote&gt;
&lt;p&gt;An old trick well done is far better than a new trick with no effect. &amp;ndash; Harry Houdini&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;img src="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-3/Screen-Shot-2021-03-25-at-4.04.43-PM.png" alt="World Clock Location Config Form" loading="lazy"&gt;
&lt;/p&gt;
&lt;p&gt;Welcome back to the series of blog entries on how I created a &amp;ldquo;sci-fi&amp;rdquo; looking world clock using JavaFX. If you are new to this series you can visit Part &lt;a href="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-1/" title="Creating a JavaFX World Clock from Scratch (Part 1)"&gt;[1]&lt;/a&gt;
 &amp;amp; &lt;a href="https://foojayio.github.io/website/today/creating-a-javafx-world-clock-from-scratch-part-2/" title="Creating a JavaFX World Clock from Scratch (Part 2)"&gt;[2]&lt;/a&gt;
.&lt;/p&gt;</description></item></channel></rss>