Wordish with JavaFX - Part 1
Learn about the main UI layout of a cool JavaFX game using Scene Builder, TilePane, FlowPane, controller code, iOS and Android settings!

Learn about the main UI layout of a cool JavaFX game using Scene Builder, TilePane, FlowPane, controller code, iOS and Android settings!

How to use the same architecture to implement a JavaFX-based GUI, a PUI attached to a Raspberry Pi, and integrate in a clean, modular way.
Game developers unite around Java and JavaFX! Version 17 of the FXGL game engine brings a number of improvements in many areas.
Point JDKMon to the folder where all your JavaFX SDK's are installed and it will check if there are any updates available.

Both for Maven and Gradle lovers there are different possibilities to build Java executables and GitHub provides the free tools to do so!

As part of the Foojay Virtual OpenJDK 17+ JUG Tour, I was asked to present the state of Java and JavaFX 17 on the Raspberry Pi!
The FXGL game engine is now at 11.17. Most of the changes in this release focus on internal code quality and fixes.

After creating the Disco API, I had the idea to create plugins for IDEs and browsers to enable more easy JDK downloading.

Learn the basics of using jshell. Next, combine that with learning how to run a JavaFX application file from a terminal command prompt!

JDKMon scans your computer for installed OpenJDK distributions and uses the Disco API to check whether there are updates available!