Foojay Podcast #25: Game Development with Java, JavaFX, FXGL
JavaFXPodcast

Foojay Podcast #25: Game Development with Java, JavaFX, FXGL

Java and JavaFX are probably not the first options you consider if you want to create a game application.

But the FXGL library allows you to do precisely that! Create games that run on all platforms with the same codebase as we are used to with Java.

And even without an extra library, the JavaFX Components and Canvas provide many animation and gaming possibilities.

Let’s learn from experts why Java should be on your game-development-language-list!

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Content

Written by

Almas Baimagambetov

Principal Lecturer, Computing Department Lead at the University of Brighton. Author of #FXGL game engine. #Java #JavaFX #Kotlin open sourcerer. PhD in Computer Science.

Written by

Chengen Zhao

Chengen is the founder and currently the tech lead of Company White Wood City which is a software company mainly focus on Java, Flutter & Swift related technologies.

Written by

Frank Delporte

Frank Delporte is a Java Champion, Java Developer, Senior Technical Writer at Azul, Blogger, Author of "Java Programming for Raspberry Pi - A Hands-On Guide to Electronics and IoT Projects", and Open-Source Contributor for Pi4J, Lottie4J, MelodyMatrix,... …

Written by

Gerrit Grunwald

JUG Leader, Java Champion, Speaker, Author, ❤️ Java(FX) and coding in general